

Infamous Review
Infamous or hero the choice is yours.
Infamous, the PS3 exclusive for the summer, begins with a bang. Literally! Once average (free running) delivery boy turned lightning wielding badass. Cole, the main Character in the game, starts on a routine delivery, when the package he's carrying explodes and takes most of empire city with it. After a brief introduction, which has you hobble your way out of a crater caused by the explosion, your let lose on the first of three Districts in empire city. Graphics and Presentation
Now, I could start this section picking at a few minor niggles, but to do so would not do infamous the justice it deserves. One of the first things you'll notice when you’re free to roam empire city, is the visuals. It looks beautiful. The city almost seems to change completely with every different time of day you’re made to play in. Many open world games, such as prototype, usually sacrifice visuals for freedom and scope, but infamous has a nice balance from the off. The world itself has a tonne of little details, from pedestrians running to the sight of an injured citizen and checking their pulse, to citizens falling to their knees and clutching there heads with panic and stress. The animation on Cole himself is also top notch, from the failing tassels on his rucksack to the balancing animations, as he traverses power lines and rooftops that span the city. Seeing Cole hang from the side of a bill board and fire off shots of lightning never gets old.Another lovely and satisfying sight is tapping L2 on the controller near any electrical source, as this prompts Cole to drain the energy from that point, refilling his store of electricity and health alike (a quick click of R3 brings up all these points on the mini map). Now, the in game cut scenes won’t win any awards, but the comic style story moments that are the main trust of the story component, are beautifully presented and do a good job of keeping you immersed and wanting to Know more. Aside from the occasional pop up in empire city and occasional cars with missing drivers, the game looks great from start to finish and shows off the power of Sony’s PS3.Sound
The sound in infamous is very well done. Hearing the thud of lightning called down by Cole as he destroys all foes that beset his path is awesome, especially if your lucky enough to have a surround sound set up to hand when playing.
Infamous Game play
Ok, infamous starts off slow, the Power has been cut off to most of empire city and you’re now tasked with repowering it all, one area at a time, by over charging sub stations located beneath the city. Most of the games story missions almost always lead you to repowering one of these and with each one you repower comes a new ability for you and Cole to play with.
Once you begin infamous, you quickly realise that other inhabitants of the city have also been affected by the explosion that gave you your powers. The gangs and criminals of the city have all been affected, giving each of the three districts in the game a specific enemy type that you must dispatch. The first you’ll encounter are the reapers, who are a group of hooded thugs, not very powerful but in the early stages of the game, can put up a good fight. Later come the dustmen with their junk like appearance and after that well…you’ll have to play and see for yourself. Let me just say without going into too much detail, some of the bosses and bigger enemies later in the game are a joy to fight and a sight too behold.
Things to do
There’s a lot to do in empire city in terms of game play, even when your not following the main story arc. The optional side quests have a surprising variety to them, be it escorting reapers or dustmen to prison gates, climbing up buildings disabling surveillance devices or reading the mind of a downed enemy, then tracking them to their past location, just to name a few.
Along side the side quests are stunts (performing certain moves on enemies), collecting blast shards (remnants of the package you were carrying before the explosion), which gives you an extra notch on your electricity bar when enough are collected and dead drops (radio transmitters on the rooftops of empire city which with each collected fill out some back story to the game). Another nice feature are the points of interest. They occasionally pop up on screen and are activated by holding triangle. These could be anything from watching a broadcast from the TV jacker (a city rebel who likes to comment on Coles recent activities), having one of the games NPC’s (none playable characters) point you in the direction of an incident or simply or just catching a news updates .
Good or bad
One of the main game play elements in infamous is the ability to be good or evil, infamous or hero (in a similar vein to fable 2 on the Xbox 360) and these choices go some way to defining your character. When you begin the game you are neutral and your actions from this point will lead you to either the dark or light side of infamous. Each kill or takedown in the game gives you experience points to spend on new moves or to upgrade old ones, with some only being available to either the hero or infamous alignment. So whether your blasting civilians with 10,000 volts just for fun or reviving those caught in the crossfire of a battle, these actions will push you to one side or the other.Another way to push your status to either good or bad, is to complete the specific good or bad missions scattered around empire city, for instance, one of the first choices in the game; A food shipment has been dropped in to empire city and you being super powered and all have to Clamber to the top of a towering structure to cut it down. Do you….A) get it down and share the food with the people of the city or…. B) get it down and kill everybody who tries to get close. These choices don’t just effect your alignment (good or bad) but effect how empire city looks and how the people of the city react to you. If you lean more towards the hero’s path, the people of empire city will cheer and shout your name, rushing up to take a quick snap shot as you run and leap around the city but, veer more to the infamous side and the people of the city will run in panic at the sight of you or even attempt to stone you at the most inappropriate of times.Grippe guy
As you explore the city with Cole you'll quickly notice Cole is very grippe. Almost every thing in the city is scale able, from lampposts and signs to buildings and railway tracks. Cole is able to make his way up almost everything and is also a joy to control as you jump and leap around. He'll almost always latch or land on the nearest available surface or ledge, which makes those should I or shouldn’t I jump moments a little less tense. Once your a few missions into the first district of the game, you'll have acquired a few of Coles abilities, giving you a range of skills at your disposal to dispatch your foes. With around 16 skills to acquire and most being upgradeable, you'll always have a choice move for those sticky situations, be it taking a foe out from a distant with Coles precision shot, blasting a group of foes to bits with the megawatt hammer or blasting an enemy while hovering off a building with your static thrusters. Either way the out come is always a satisfying one.
Completion and Replayability
On your first run through of Infamous, you’re likely to complete it within about 12-20hrs, depending on your level of commitment and how many side quests you decide to do. Either way though, upon completion the city is left open for you to complete what is left at your leisure, from performing stunts, to collecting dead drops and blast shards or going through the story again with the opposite alignment. Theirs loads to get done! Sucker punch (the guys and girls behind the sly cooper series on PS2) and Sony have brought a great exclusive to the PS3 console, so for those who take to Cole’s way of doing things, be prepared for a lot of fun to be had in empire city. 

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4-5
Infamous Game Review by Simon Currie